The geometry where textures are applied seems to be located in the other .g files relative to a part. For example the part 3003 (3003.g) has 2 sides missing and 2 associated file 3003.g1 and 3003.g2. It seems to work with the other textured parts. The number of spare .g files corresponds to the number of textured areas.
I tried to rename those spare .g file and open them with brick viewer made by bartvbl (http://www.rockraide...viewer-g-files/)
E.g with part 72326:
Both shoulders geometry is missing as this the location for the texture.
I opened the file 72326.g1 and I obtained that:
It's pretty close to the geometry of one shoulder. The second file 72326.g2 represents the second shoulder.
I tried with other parts. The mesh can be messy sometimes but the missing faces are still recognizable. It'd be awesome if the OBJ files generated by this software could merge the geometries to at least get the complete mesh even without the decorations. I tried to have a look at this post: http://www.rockraide...ck-file-format/ but I'm not experienced enough.