sorry this is still a sore spot and will be until LEGO GETS THEIR HEADS RIGHT
I'm not contributing am I
It's kinda off-topic, but meh...
At least it's not as bad as Megaman... yet.
I'm going to have to disagree with you. Portal 2 and Trackmania are prime examples of recycled gameplay, and yet they're fun? CoD and Halo are working off what's fun, and they have a brilliant mix of storyline (although CoD is usually more Hollywood than storyline) to involve the player in the experience.
Portal 2 and Trackmania allow you to create your own levels. I know you're not big on games that rely on custom content. I, however, enjoy games that allow you to shape the world. Again, a difference of opinion. CoD and Halo, on the other hand, don't appeal to me due to a lack of replayability. Once you beat the game, it's done. CoD's multiplayer is lackluster at best and Halo has (unfortunately) a barely tolerable online player-base. Again, a difference of opinion.
You know how I said that correcting opinions is a plague on the internet? Well, this goes to show what I mean. All I said at the start is that I felt SW:TOR needed something that added replayability, and Zephyria attacked me as though I had just said that everyone who played the game is a pathetic loser who just likes to kill stuff. Of course, I would defend myself against such an attack, which was then followed by this lengthy argument.