I really can't sing that song, because there are only 3 more days until Christmas. So, I will sing this:
"On the only day of Christmas two members give to you, a new LEGO Racers 2 mod!"
No, I don't know how to extract the .GTC yet. I want that just as bad as you do.
First, if you did not read the blog post I wrote on a small part of this, read it before continuing.
http://www.rockraide...-i-am-confused/
I will pick off where I left off on the blog post.
With the help of JrMasterModelBuilder, I have been able to change not only what car I can race in, even if I have not unlocked it yet, but also an opponents car! More info after the video:
This was achieved by using the only way to mod LR2 (at this writing), which is to use a Hex editor and to swap model pointers in FILELIST.INF. Examples can be found in this forum area. I will not explain everything. As I said, read my blog post for more info.
What I did in the video above was change Workman Fred's digger to Rocket Racer's car, and make myself have the same car. I do need to explain something about this.
Even if you mod FILELIST.INF to make yourself have a different car, you will still have the car you chose when you started your game save. It seems that your game save saves the car configuration in it, and will use that even if you mod FILELIST.INF. JMMB has pretty much confirmed this in the test that he ran. Transcript follows.
I replaced the digger (CCD) pointer with the rocket racer (CCD [I bet that stands for Car Creator Data?]) pointer and started a new adventure. I chose the rocket racer car in the car builder (I didn't see any digger BTW) and went to race and both of our cars were RR's. I then tried putting back the original FILELIST.INF and my own car stayed RR's but the digger was back. So I guess that confirms that the save file stores your car part configuration or something like that.
So, if you want to have a different car to race as, you will need to mod FILELIST, and create a new save. As stated above, you then can put back an un-modded FILELIST and you will have your car still.
There is another part to this, though. Every time I changed the digger's pointer to RR's car pointer, I got RR's car, but Fred still had his digger. But when I used his modified INF file, it did what I wanted it to do. JMMB asked me to compare the bytes of the modded area of his file to my file from the disc, and JMMB, the bytes are the same. It's just that when I copied the pointer from Rocket Racer, the digger was the digger, but when I copied the Chill pointer, the digger was RR's car. So, there seems to be a little trial and error involved in this. That, or I am doing something extremely wrong.
Anyway, if you want to do this yourself, here is the direct link to JrMasterModelBuilder's INF file.
http://www.brickshel...er/filelist.inf
If you want to change it yourself, I'm sure you would know how to do it. I've seen that people around here are very knowledgeable when it comes to this stuff.
So, enjoy your early Christmas present, and please mod responsibly.











