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Main Menu - What do you want to see in it?

Posted by Guurahk204 , in Legends of Metru Nui 02 October 2013 · 255 views

So, I decided to take a break from modeling, and begin to make a raw mockup of how the main menu would look.

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I still need something else for the button on the right bar. It can be up to two things as the exit button can go elsewhere.



Would recommend changing the text color.  White might do the trick.  Very hard to read the sharp font in that color against black background.

    • Guurahk204 and The Ace Railgun thanked this

Would recommend changing the text color.  White might do the trick.  Very hard to read the sharp font in that color against black background.

 

Thanks. I'll try with white, or maybe even light grey.

First day, and I already updated the mockup. 

What's the background from? If you made that part, great job.

 

You should arrange the buttons in a hexagonal shape with a button at the center, then color them like Toa (but somewhat transparent).

    • Guurahk204 thanked this

Woah, much better.  Looks like a late-90s, early 2000s Star Wars Episode I or II game haha.

    • Guurahk204 thanked this

What's the background from? If you made that part, great job.

 

It's from the movie. Sorry to disapoint you. I will however, change it to an animation. (when the 3D model of the city is finished)

 

 

You should arrange the buttons in a hexagonal shape with a button at the center, then color them like Toa (but somewhat transparent).

 

I'll see what I can do.

 

 

Woah, much better.  Looks like a late-90s, early 2000s Star Wars Episode I or II game haha.

 

Thanks! I guess. :P

WHERE'S DA OPTION BUTON?!? No, seriously, that is whats missing.

    • Guurahk204 thanked this

82ax4Iw.png

*cough*

    • McStudz and Guurahk204 thanked this

WHERE'S DA OPTION BUTON?!? No, seriously, that is whats missing.

 

You mean like the "Settings" button I put? xD

 

 

82ax4Iw.png

*cough*

 

Oh, that button is much better. Thanks. 

    • Alcom1 thanked this
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JimbobJeffers
Oct 03 2013 04:56 PM

Why not have a 'help' button or something? Assuming you're having instructions somewhere, just move them out onto the main menu.

 

Contradicting what I just said, It's good, I think it just has too many options. Removing/moving 'Exit' and perhaps removing 'Credits' and sticking it inside the 'Extras' sub-menu would work better.

    • Guurahk204 thanked this
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JimbobJeffers
Oct 03 2013 04:57 PM

*could, not would.

    • Guurahk204 thanked this

Why not have a 'help' button or something? Assuming you're having instructions somewhere, just move them out onto the main menu.

 

I was actually considering creating a game manual PDF, but I'll be sure to put it somewhere in the main menu options. (maybe under extras, too)

 

Contradicting what I just said, It's good, I think it just has too many options. Removing/moving 'Exit' and perhaps removing 'Credits' and sticking it inside the 'Extras' sub-menu would work better.

 

Hm, true. I'll move some stuff around.

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The Ace Railgun
Oct 07 2013 07:43 PM
You might want to fade the ''buttons'' in the menu, it might make it look a bit better than having solid buttons.
    • Guurahk204 thanked this

You might want to fade the ''buttons'' in the menu, it might make it look a bit better than having solid buttons.

 

I'll try.

I'll add my input even though I'm a few days late if that's OK.

 

Maybe its just me, but because I am used to reading left to right then down it would make more sense to me to have it laid out as-

 

(PLAY GAME)            (LOAD GAME)

(MULTIPLAYER)        (SETTINGS)

(EXTRAS)                   (CREDITS)

(               )                  (EXIT)

 

instead of

 

(PLAY GAME)            (EXTRAS)

(LOAD GAME)           (CREDITS)

(MULTIPLAYER)        (              )

(SETTINGS)               (EXIT)

 

Also, if you put the exit button at the bottom right (or left or center) and the copyrights at the bottom left (or right) you could still have it fairly symmetrical without needing an eighth button.

    • JimbobJeffers and Guurahk204 thanked this
 

I'll add my input even though I'm a few days late if that's OK.

 

Maybe its just me, but because I am used to reading left to right then down it would make more sense to me to have it laid out as-

 

(PLAY GAME)            (LOAD GAME)

(MULTIPLAYER)        (SETTINGS)

(EXTRAS)                   (CREDITS)

(               )                  (EXIT)

 

instead of

 

(PLAY GAME)            (EXTRAS)

(LOAD GAME)           (CREDITS)

(MULTIPLAYER)        (              )

(SETTINGS)               (EXIT)

 

Also, if you put the exit button at the bottom right (or left or center) and the copyrights at the bottom left (or right) you could still have it fairly symmetrical without needing an eighth button.

 

I originally thought of eight buttons to make it symmetical only, but since I'll have less buttons now, I will probably lay out the buttons in a way they look like tabs in a browser. Maybe a drop-down menu upon hovering?

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